Closed karl-zylinski closed 3 weeks ago
With these changes you write:
rlgl.SetUniform(...)
rl.rlSetUniform(...)
rlgl.Begin(rlgl.TRIANGLES)
rl.rlBegin(rl.RL_TRIANGLES)
etc
You'll have to import vendor:raylib/rlgl to use rlgl.
vendor:raylib/rlgl
This works fine because rlgl is indepdent of raylib.
I have removed the rl prefixes from all the proc names and removed the RL_ prefixes from all the constant names.
rl
RL_
With these changes you write:
rlgl.SetUniform(...)
instead ofrl.rlSetUniform(...)
rlgl.Begin(rlgl.TRIANGLES)
instead ofrl.rlBegin(rl.RL_TRIANGLES)
etc
You'll have to import
vendor:raylib/rlgl
to use rlgl.This works fine because rlgl is indepdent of raylib.
I have removed the
rl
prefixes from all the proc names and removed theRL_
prefixes from all the constant names.