Closed GoogleCodeExporter closed 8 years ago
noisy.py and astraea.py also don't work - noisy.py draws no balls, astraea
doesn't draw any asteroids or ship during game
Original comment by michal....@gmail.com
on 23 Nov 2011 at 10:30
[deleted comment]
Just found this after the related, far older issue 247 - the issue affects
sprites since they rely on batch drawing.
For my installation it occurs only when 'v2i' is used; replacement with 'v2f'
is a temporary workaround. For example, the sample files worked once I modified
lines 368 & 372 of sprite.py since they were affected by this v2i bug.
I'm also using a Radeon HD card (5770 specifically), Windows 7 64-bit.
Original comment by metroi...@gmail.com
on 14 Dec 2011 at 12:41
I ran into this problem as well, apparently Catalyst version 11.9 and above
(for Windows Vista/7) has this problem with the 'v2i' format and VertexDomains.
See this StackOverflow question:
http://stackoverflow.com/questions/9369357/pyglet-vertex-list-not-rendered-amd-d
river
pyglet.graphics.draw works with 'v2i', but VertexList.draw doesn't. So it seems
to come down to a difference in the code in pyglet.graphics.draw() and
pyglet.graphics.VertexDomain.draw().
(This issue seems to be a duplicate of #543 by the way.)
Original comment by eric.bro...@gmail.com
on 21 Mar 2012 at 3:40
This problem seems to be fixed with Catalyst version 12.4.
Original comment by eric.bro...@gmail.com
on 12 May 2012 at 9:20
Comment 5 says this is no longer a problem so I'm closing it as a driver bug.
Original comment by Adam.JT...@gmail.com
on 11 Dec 2012 at 10:18
Issue 543 has been merged into this issue.
Original comment by Adam.JT...@gmail.com
on 12 Sep 2013 at 8:14
Original issue reported on code.google.com by
michal....@gmail.com
on 23 Nov 2011 at 10:24