Closed Spoffy closed 4 years ago
@Spoffy Has this been fixed? If so, please comment, close and give the correct milestone.
This hasn't been fixed, no. It needs to be worked on.
@Spoffy
5 magazines for the selected weapon are assigned from fn_randomRifle.sqf
1 FAK is added in fn_reDress (only called on rebels if they arent wearing a proper rebel uniform).
2 smoke grenades are added in FIAinit and FIAinitBASES respectively.
The FAK should probably be moved from reDress to FIAinit/FIAinitBASES. Makes it quite difficult to revive them at the moment. Also the medic should get a medikit so that they can do their job properly.
A slightly trickier issue is that at least in vanilla, a large quantity of unarmored vests and headgear are unlocked by default, so even once you've unlocked a lot of gear, your troops are still dying very easily.
Also randomRifle always adds 1Rnd_HE_Grenade_shell
, which isn't compatible with the RHS AFRF grenade launchers.
Currently, friendly infantry spawn with barely any ammo, grenades or medical supplies. And I believe that's been the case for a long time. This should be addressed in the near future.