Closed Bob-Murphy closed 5 years ago
Second test
23:58:54 "BURBONIZER/BIS_fnc_log: [BIS_fnc_curatorObjectEdited] [42,[L Zeus:1,28fbdbe6040# 1696090: truck_02_transport_f.p3d REMOTE]]" 23:58:58 Client: Network message 1048 (update info 364eb428) is pending 23:59:03 Client: Network message 1147 (update info 364eb428) is pending 23:59:08 "BURBONIZER/BIS_fnc_log: [BIS_fnc_curatorObjectEdited] [42,[L Zeus:1,28fbdbe6040# 1696090: truck_02_transport_f.p3d REMOTE]]" 23:59:08 Client: Network message 125d (update info 691335a8) is pending 23:59:11 "BURBONIZER/BIS_fnc_log: [module] Ares_fnc_PlayerTeleport (1008 ms)" 23:59:12 a3\characters_f\heads\glasses\g_shades_black.p3d: No geometry and no visual shape 23:59:13 Client: Network message 13ad (update info 691335a8) is pending 23:59:15 "BURBONIZER/BIS_fnc_log: [module] Ares_fnc_ZeusVisibility (1007 ms)" 23:59:18 Client: Network message 14d7 (update info 691335a8) is pending 23:59:23 Client: Network message 1636 (update info 691335a8) is pending 23:59:28 Client: Network message 171c (update info 691335a8) is pending 23:59:33 Client: Network message 17f2 (update info 691335a8) is pending 23:59:38 Client: Network message 1908 (update info 282e2828) is pending 23:59:43 Client: Network message 1a0d (update info 282e2828) is pending 23:59:44 Cannot create non-ai vehicle ,
i am also facing the same issue (maybe it is the very last update that broke things ?)
Also seeing what I think may be the same issue, but it happens when attempting to purchase a quadbike in the beginning of the Malden Beta campaign. I don’t see the vehicle at all when the "hover cursor to place vehicle" message appears no matter where I point the cursor.
Thanks for all the reports guys, keep them coming if there's any more to add! I'll try and get this fixed in the next release.
Do you think this could be due to the latest Arma release Spoffy? I have ran antistasi before, just to try it, and everything worked fine. This was about 1 month ago.
Could be, I've never seen this bug before, and I'm having difficulty replicating it. Are you running on a dedicated server or LAN Host? And are you running 2.1 or 2.2?
@hypertexthero @nirousseau Can you please link me to the version of Antistasi you're using?
Yes,
Hosted on a Linux Dedicated Server (latest Arma 3 Update) along with the following mods :
The mission is A3-Antistasi-2_1_2-Altis.Altis.pbo downloaded from the last github release.
Fantastic, thanks!
Found the cause of this, thanks to @Burbonizer for all their help in allowing me access to their server to replicate the issue.
The cause is that essentially, createVehicleLocal doesn't work in Multiplayer, unless a specific parameter is set (that was enabled by default up until 1.96).
Bohemia are testing a hotfix that restores the old behaviour: https://forums.bohemia.net/forums/topic/183855-release-candidate-branch-announcements/?page=2&tab=comments#comment-3384782
Original changelog:
Changed: createVehicleLocal was restricted in multiplayer - enterable vehicles, shots, explosions and similar are no longer possible to spawn (the old behavior can be turned on via "unsafeCVL=1" in the description.ext or server's config)
TL;DR Sit tight, wait for the hotfix. Bohemia fucked up.
top ! :)
https://youtu.be/-0YBpoYuYok