Closed Lazejun closed 2 years ago
AgiosAndreas for Altis maybe also needs to be added
No its just a Hill.
Arma is atleast nice enough to give you the Ingame names of the "Named" locations that will be Towns. example: Altis
but we might wanna add Moray from Malden (Malden_L_Moray), its on the Northern Island which will be Marked as CSAT area when they are allowed to exist and they would make a Punishment mission realy bad when they choose to go for it.
!!!map specific!!!
merged into unstable
On some Maps the Towns that are marked should not be Towns.
which can lead to Missions that spawn in Towns to spawn in FOBs/Airbases/Places that arent Towns.
Anizay: "FobNauzad", "FobObeh" ---------> Outpost and (Heli) Airbase.
Malden: "Malden_C_Airport" --------> Airbase
Tembelan Island: "DefaultKeyPoint1" (Bessar Airbase), "DefaultKeyPoint2" (Bangunan Site B), "DefaultKeyPoint21" (Bangunan Site A), "DefaultKeyPoint58" (Bawah Naval Base), "DefaultKeyPoint49" (Pengolahan Industrial), "DefaultKeyPoint79" (Eksor), "DefaultKeyPoint60" (Hijau Solar Wind Farm). ----------> Airbase, random Diging site 1, random Diging site 2, Navalbase, Industrial Area not a Town, Industrial Area/Habour, Power Plant.
Picture of Location called Eksor, its just a Harbor not realy a Town.
fn_initzones.sqf Line 67 would need the Location names added to remove them from being Towns: (Allready all collected just need confirmation) !((configName _x) in [""Lakatoro01"", ""Galili01"",""Sosovu01"", ""Ipota01"", ""hill12"", ""V_broad22"", ""FobNauzad"", ""FobObeh"", ""Malden_C_Airport"", ""DefaultKeyPoint1"", ""DefaultKeyPoint2"", ""DefaultKeyPoint21"",""DefaultKeyPoint49"",""DefaultKeyPoint58"",""DefaultKeyPoint60"",""DefaultKeyPoint79""])"