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Marked Towns. #680

Closed Lazejun closed 2 years ago

Lazejun commented 4 years ago

On some Maps the Towns that are marked should not be Towns.

which can lead to Missions that spawn in Towns to spawn in FOBs/Airbases/Places that arent Towns.

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Anizay: "FobNauzad", "FobObeh" ---------> Outpost and (Heli) Airbase.

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Malden: "Malden_C_Airport" --------> Airbase

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Tembelan Island: "DefaultKeyPoint1" (Bessar Airbase), "DefaultKeyPoint2" (Bangunan Site B), "DefaultKeyPoint21" (Bangunan Site A), "DefaultKeyPoint58" (Bawah Naval Base), "DefaultKeyPoint49" (Pengolahan Industrial), "DefaultKeyPoint79" (Eksor), "DefaultKeyPoint60" (Hijau Solar Wind Farm). ----------> Airbase, random Diging site 1, random Diging site 2, Navalbase, Industrial Area not a Town, Industrial Area/Habour, Power Plant.

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Picture of Location called Eksor, its just a Harbor not realy a Town.

fn_initzones.sqf Line 67 would need the Location names added to remove them from being Towns: (Allready all collected just need confirmation) !((configName _x) in [""Lakatoro01"", ""Galili01"",""Sosovu01"", ""Ipota01"", ""hill12"", ""V_broad22"", ""FobNauzad"", ""FobObeh"", ""Malden_C_Airport"", ""DefaultKeyPoint1"", ""DefaultKeyPoint2"", ""DefaultKeyPoint21"",""DefaultKeyPoint49"",""DefaultKeyPoint58"",""DefaultKeyPoint60"",""DefaultKeyPoint79""])"

Bob-Murphy commented 4 years ago

AgiosAndreas for Altis maybe also needs to be added

Lazejun commented 4 years ago

No its just a Hill.

Unbenannt1

Arma is atleast nice enough to give you the Ingame names of the "Named" locations that will be Towns. example: Altis

Unbenannt

but we might wanna add Moray from Malden (Malden_L_Moray), its on the Northern Island which will be Marked as CSAT area when they are allowed to exist and they would make a Punishment mission realy bad when they choose to go for it.

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Bob-Murphy commented 4 years ago

!!!map specific!!!

Bob-Murphy commented 2 years ago

merged into unstable