Closed HPRocket closed 1 year ago
There's a known issue with the client timers becoming desynchronized after a puzzle is solved.
The server is NOT the issue, nor is the data being passed to the client. It may have something to do with react rendering and how it handles lifecycles.
99d1c536aa973f23ebf85ec25288373cd38678c4
There's a known issue with the client timers becoming desynchronized after a puzzle is solved.
The server is NOT the issue, nor is the data being passed to the client. It may have something to do with react rendering and how it handles lifecycles.