offshore-game / offshore

MIT License
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Client Timer Desynchronization #13

Closed HPRocket closed 1 year ago

HPRocket commented 1 year ago

There's a known issue with the client timers becoming desynchronized after a puzzle is solved.

The server is NOT the issue, nor is the data being passed to the client. It may have something to do with react rendering and how it handles lifecycles.

HPRocket commented 1 year ago

99d1c536aa973f23ebf85ec25288373cd38678c4