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oframe
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ogl
Minimal WebGL Library
https://oframe.github.io/ogl/examples
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[CRIT] Invalid blend state apply
#140
eXponenta
opened
2 years ago
0
[enhancement] Isolate ProgramData from Program for allow reuse GL Program instance
#139
eXponenta
closed
1 year ago
9
Declare package type "module"
#138
ValentinWalter
closed
1 year ago
13
Support arbitrarily nested uniforms
#137
ValentinWalter
closed
1 year ago
3
Warning about gl_InstanceID and uniform block (buffer?) object fields
#136
ibsusu
opened
2 years ago
2
TypeScript declarations
#135
TiagoCavalcante
closed
2 years ago
8
[Crit] Invalid RenderTarget state
#134
eXponenta
closed
2 years ago
0
[WIP] Strange code usage in core code that produce side-effects
#133
eXponenta
opened
2 years ago
3
Text per-character index correction
#132
pschroen
closed
2 years ago
1
feat: Allow to use depth-only pass by setting colorMask to false
#131
eXponenta
closed
7 months ago
2
Readme example house cleaning
#130
pschroen
closed
2 years ago
0
transparency
#129
zlac
closed
2 years ago
2
Strange Seam in shader, texture seems too sharp.
#128
ibsusu
closed
2 years ago
1
Offscreen Canvas FPS drop?
#127
ibsusu
closed
2 years ago
1
Renderer size on Android cannot be larger than 4096px?
#126
zlac
closed
2 years ago
2
Can't make the OES_standard_derivatives extension be supported
#125
AslanGM
closed
2 years ago
4
Build for production
#124
zlac
closed
2 years ago
4
Add `dispose` methods
#123
CodyJasonBennett
closed
6 months ago
1
Update menu item to highlight
#122
joonas-yoon
closed
2 years ago
1
change text color to white
#121
joonas-yoon
closed
2 years ago
1
feat(Renderer): accept optional x & y in `setViewport`
#120
CodyJasonBennett
closed
2 years ago
1
feat(Renderer): add `setScissor` method
#119
CodyJasonBennett
closed
2 years ago
1
Flowmap in MSDF Text
#118
karlos8
closed
2 years ago
2
Ogl with nuxt 🙃
#117
josueayala27
closed
2 years ago
3
Texture state
#116
hansagames
closed
2 years ago
2
Attributes in shader | Example of simple texture shader/mesh
#115
gen4sp
closed
2 years ago
1
Multiple canvas on same page
#114
MrBushid0
closed
2 years ago
4
BasisManager throw error when importing ogl on nuxt.js
#113
liqueflies
closed
3 years ago
8
Simple Fresnel example improvements
#112
pschroen
closed
3 years ago
2
add RenderTarget.setSize method
#111
ayamflow
closed
3 years ago
1
Introduce FOV Zooming option to Orbit Controls
#110
FarazzShaikh
closed
3 years ago
1
Scissor Test support
#109
leixng
closed
2 years ago
6
fix Vec2.lerp return undefined
#108
codehz
closed
3 years ago
0
Add FOV zoom mode to Orbit class
#107
ouzhou
closed
3 years ago
3
Use async fetch for createImageBitmap
#106
eXponenta
closed
3 years ago
1
PBR examples using incorrect normals
#105
RAX7
closed
3 years ago
4
Fix fluid example on iOS Safari
#104
terkelg
closed
3 years ago
1
simpler function expression
#103
tomhsiao1260
closed
3 years ago
2
KHR_parallel_shader_compile extension support
#102
hansagames
closed
3 years ago
3
Raycasting on moving objects
#101
gaschavardes
closed
3 years ago
3
Update Plane.js
#100
shampliu
closed
3 years ago
0
Issue-#98 Fix geometry remove function to clean VAOs
#99
hansagames
closed
3 years ago
1
Geometry remove function
#98
hansagames
closed
3 years ago
6
License file is missing
#97
hansagames
closed
3 years ago
6
Atttribute `id` for geometry
#96
hansagames
closed
3 years ago
1
Add a simple fresnel example
#95
michaeldll
closed
3 years ago
2
How to update camera.fov
#94
ouzhou
closed
3 years ago
1
Bloom example without using Post
#93
shampliu
closed
3 years ago
1
minFilter for Texture has to be set manually
#92
SiddharthSham
closed
3 years ago
4
Add ability to resize RenderTarget
#91
kirill-konshin
closed
3 years ago
2
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