Closed ogallagher closed 4 years ago
I believe I just fixed this issue; it had to do with a race condition between logging in and loading the puzzle canvas. If the puzzle had already loaded by the time the user was able to log in, setting puzzle.onLoad
to load the partial play would not get executed.
It appears that partial plays are not being loaded from the visitor’s session, but only in the ec2 server. When testing locally the partial play retrieval appears to work correctly, so I’m not sure what’s going wrong...