Closed GoogleCodeExporter closed 8 years ago
I have also encountered this problem. I have a class Room which is injected
with a class Connection. When destroying, the room has to be deleted before the
connection is closed, which would happen if preDestroy used
reverse-instantiation order, but currently the Connection is closed before the
Room is deleted.
Original comment by flamingp...@gmail.com
on 1 Aug 2011 at 3:15
Original comment by mathieu....@gmail.com
on 7 Aug 2011 at 7:22
Original comment by mathieu....@gmail.com
on 7 Aug 2011 at 7:45
Original issue reported on code.google.com by
totobobi...@gmail.com
on 14 Jul 2011 at 4:30