Closed rb6502 closed 3 years ago
Thanks for the explanation : I saw that line in the boot loader, but I've interpreted it as "Text Mode" which is why I did not add it (and could not see the bug in Kegs). Not even sure I was aware of that effect back then!
Added in 1.0.2
I don't think anyone understood that effect back then, but it's pretty simple (thanks to John Brooks for figuring this out). When linearization is off ($C029 = $01) the even bytes of the SHR area are at $2000, but odd bytes are at $6000. So $2000 is stlll $2000, but the second byte that's usually at $2001 is at $6000. Setting bit 6 or 7 of $C029 enables the regular memory layout, so there's unfortunately no way to use this for cool demo tricks.
1.0.2 looks good, thanks!
Hi Gog!
This has garbled graphics on MAME's Apple IIGS emulation (and it should be broken on a real IIgs as well, but I don't have a Floppy Emu to test that). This is because MAME correctly emulates the effect of the SHR memory remapping bit in $C029 (KEGS and GSPlus/GSPort/ActiveGS don't). Store $41 to $C029 before writing anything to the SHR screen, the original self-booting releases of Nucleus do that in their boot loaders.