ogomez92 / ag_swift

audiogame tools for Swift
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Add examples. #1

Open trypolis opened 3 years ago

trypolis commented 3 years ago

Some examples would be nice, or even just comments at the tops of the files, showing how to use them. For example, I don't know what Sound.swift file to use for sounds, or what method I should call by default for the SpeakUtilities class. Even: /

ogomez92 commented 3 years ago

Hi. by now just look at the code, they're really small classes and they're changing all the time. So it doesn't make much sense for me to write docs yet. Even though I probably should lol

On 1/3/21, Ty Gillespie notifications@github.com wrote:

Some examples would be nice, or even just comments at the tops of the files, showing how to use them. For example, I don't know what Sound.swift file to use for sounds, or what method I should call by default for the SpeakUtilities class. Even: /

  • SpeakUtilities class.
  • To use, call ... */

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trypolis commented 3 years ago

Fair enough. I do think they would still be nice, though. :)