oguzhnatly / flutter_carplay

🚗 Apple CarPlay for Flutter Apps. Aims to make it safe to use apps made with Flutter in the car by integrating with CarPlay.
https://pub.dev/packages/flutter_carplay
MIT License
218 stars 63 forks source link

Flutter CarPlay App Stuck on Black Screen #59

Open akhil-ge0rge opened 11 hours ago

akhil-ge0rge commented 11 hours ago

I am trying to implement CarPlay in my Flutter app to set it up. However, but when I run it, the app stuck in Xcode build done and the screen stays black, and nothing is displayed on CarPlay Simulator.

The Steps i followed

1 create new flutter project

2 add flutter_carplay

3 added platform :ios, '14.0'

Podfile

# Uncomment this line to define a global platform for your project
platform :ios, '14.1'

# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'

project 'Runner', {
  'Debug' => :debug,
  'Profile' => :release,
  'Release' => :release,
}

def flutter_root
  generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
  unless File.exist?(generated_xcode_build_settings_path)
    raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
  end

  File.foreach(generated_xcode_build_settings_path) do |line|
    matches = line.match(/FLUTTER_ROOT\=(.*)/)
    return matches[1].strip if matches
  end
  raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end

require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)

flutter_ios_podfile_setup

target 'Runner' do
  use_frameworks!
  use_modular_headers!

  flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end

post_install do |installer|
  installer.pods_project.targets.each do |target|
    flutter_additional_ios_build_settings(target)
  end
end

4 added SceneDelegate.swift

/
//  SceneDelegate.swift
//  Runner
//
//  Created by Oğuzhan Atalay on 20.08.2021.
//

@available(iOS 13.0, *)
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
    var window: UIWindow?

    func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {

        guard let windowScene = scene as? UIWindowScene else { return }

        window = UIWindow(windowScene: windowScene)
        let flutterEngine = FlutterEngine(name: "SceneDelegateEngine")
        flutterEngine.run()
        GeneratedPluginRegistrant.register(with: flutterEngine)
        let controller = FlutterViewController.init(engine: flutterEngine, nibName: nil, bundle: nil)
        window?.rootViewController = controller
        window?.makeKeyAndVisible()
    }
}

5 Edited AppDelegate.swift

import UIKit
import Flutter

@main
@objc class AppDelegate: FlutterAppDelegate {
    override func application( _ application: UIApplication,
                               didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        return true;
    }
}

6 for Runner.entitlements i just added Keychain Sharing as Signing and capabilities

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>com.apple.developer.carplay-parking</key>
    <true/>
</dict>
</plist>

7 Updated info.plist


<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>CFBundleDevelopmentRegion</key>
    <string>$(DEVELOPMENT_LANGUAGE)</string>
    <key>CFBundleDisplayName</key>
    <string>Flutter Carplay Example</string>
    <key>CFBundleDocumentTypes</key>
    <array/>
    <key>CFBundleExecutable</key>
    <string>$(EXECUTABLE_NAME)</string>
    <key>CFBundleIdentifier</key>
    <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
    <key>CFBundleInfoDictionaryVersion</key>
    <string>6.0</string>
    <key>CFBundleName</key>
    <string>flutter_carplay_example</string>
    <key>CFBundlePackageType</key>
    <string>APPL</string>
    <key>CFBundleShortVersionString</key>
    <string>$(FLUTTER_BUILD_NAME)</string>
    <key>CFBundleSignature</key>
    <string>????</string>
    <key>CFBundleVersion</key>
    <string>$(FLUTTER_BUILD_NUMBER)</string>
    <key>LSRequiresIPhoneOS</key>
    <true/>
    <key>UIApplicationSceneManifest</key>
    <dict>
        <key>UIApplicationSupportsMultipleScenes</key>
        <true/>
        <key>UISceneConfigurations</key>
        <dict>
            <key>CPTemplateApplicationSceneSessionRoleApplication</key>
            <array>
                <dict>
                    <key>UISceneConfigurationName</key>
                    <string>CarPlay Configuration</string>
                    <key>UISceneDelegateClassName</key>
                    <string>flutter_carplay.FlutterCarPlaySceneDelegate</string>
                </dict>
            </array>
            <key>UIWindowSceneSessionRoleApplication</key>
            <array>
                <dict>
                    <key>UISceneConfigurationName</key>
                    <string>Default Configuration</string>
                    <key>UISceneDelegateClassName</key>
                    <string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
                    <key>UISceneStoryboardFile</key>
                    <string>Main</string>
                </dict>
            </array>
        </dict>
    </dict>
    <key>UILaunchStoryboardName</key>
    <string>LaunchScreen</string>
    <key>UIMainStoryboardFile</key>
    <string>Main</string>
    <key>UISupportedInterfaceOrientations</key>
    <array>
        <string>UIInterfaceOrientationPortrait</string>
        <string>UIInterfaceOrientationLandscapeLeft</string>
        <string>UIInterfaceOrientationLandscapeRight</string>
    </array>
    <key>UISupportedInterfaceOrientations~ipad</key>
    <array>
        <string>UIInterfaceOrientationPortrait</string>
        <string>UIInterfaceOrientationPortraitUpsideDown</string>
        <string>UIInterfaceOrientationLandscapeLeft</string>
        <string>UIInterfaceOrientationLandscapeRight</string>
    </array>
    <key>UIViewControllerBasedStatusBarAppearance</key>
    <false/>
    <key>CADisableMinimumFrameDurationOnPhone</key>
    <true/>
    <key>UIApplicationSupportsIndirectInputEvents</key>
    <true/>
</dict>
</plist>

8 Main.dart i used same as this package example project main.dart

issue
akhil-ge0rge commented 11 hours ago
Screenshot 2024-12-04 at 12 56 20 PM