I thought you might be interested in my new Ada sound package for linux developers, and the story behind it. (Perhaps you
would find it worthy of mention in your awesome Ada list.)
As you may remember, I have a couple of rather elaborate OpenGL games I wrote in Ada called AdaGate and AdaVenture.
I recently discovered that a serious impediment to their portability across linux distributions was my use of SFML libraries for playing game sounds.
With this new sound package, my game executables run on both Scientific-Linux and Mint, a redhat-derivative and a debian-derivative system. I'm confident they now run on many others, so long as they have the ubiquitous "aplay" command line ALSA sound player.
I thought you might be interested in my new Ada sound package for linux developers, and the story behind it. (Perhaps you would find it worthy of mention in your awesome Ada list.)
As you may remember, I have a couple of rather elaborate OpenGL games I wrote in Ada called AdaGate and AdaVenture. I recently discovered that a serious impediment to their portability across linux distributions was my use of SFML libraries for playing game sounds.
With this new sound package, my game executables run on both Scientific-Linux and Mint, a redhat-derivative and a debian-derivative system. I'm confident they now run on many others, so long as they have the ubiquitous "aplay" command line ALSA sound player.