ohio813 / bwhf

Automatically exported from code.google.com/p/bwhf
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Lag will cause false positives #5

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
If the game lagged, there will be shown false positives for multi command.
Maybe an online checker for lagging games would be nice to avoid these.

Original issue reported on code.google.com by darkshad...@gmx.net on 25 Jan 2009 at 10:15

GoogleCodeExporter commented 9 years ago
Lag issues are known and are built in the scan engine. The program will not 
alert if 
a player has several commands in the same iteration or near to each other 
unless they  
are mathematical proof of hacking.

If you think you found a false positive, please attach the replay here and I 
will 
examine it and fix it if it's really a false positive.

Original comment by icz...@gmail.com on 26 Jan 2009 at 6:40

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Here are the replays. The false positives are Dragon[sam] + nitr0(OK). I hope 
you can
find the cause.

Thx for your time and this program ;)

Original comment by darkshad...@gmx.net on 26 Jan 2009 at 5:52

Attachments:

GoogleCodeExporter commented 9 years ago
Thanks for the report. I examined the replays, and I came to the conclusion 
that the 
replays are not mathematical proof of hacking. Fine tuned the general 
multicommand 
hack detection to fix these 2 false alerts 
([http://code.google.com/p/bwhf/source/detail?r=165 change r165]).

Original comment by icz...@gmail.com on 28 Jan 2009 at 6:57