in replay.message.events
the byte which stores opcode (i.e. 00 = allies, 02 = all or whatever)
this is actually a bit field
the opcode itseelf is the 3 rightmost bits
the left 5 bits are appended to the next byte to make the actual message length
cheers
Prometheus
Original issue reported on code.google.com by SteppinR...@gmail.com on 13 Apr 2010 at 10:58
Original issue reported on code.google.com by
SteppinR...@gmail.com
on 13 Apr 2010 at 10:58