oilboi / Crafter-Minetest

A Minetest Game Based off of how I remember Minecraft Beta 1.2 - 1.5. Plus lots of room for new fun features and creative improvements of the features of those versions. Make sure you download the client mod: https://github.com/oilboi/crafter_client
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Rethink /regen_signs? #7

Open Wuzzy2 opened 4 years ago

Wuzzy2 commented 4 years ago

I saw there's a /regen_signs command. I think the problem you want to fix here is that sign entities might die or get removed.

This might interest you: In MCL2, I handle “node-bound entities” with LBMs. Whenever the chunk is loaded, it checks for nodes like signs, banners, modspawners, etc. If they don't have an entity, it is respawned.

It's not a perfect solution, but good enough. I know that /clearobjects is quite aggressive in removing entities.

oilboi commented 4 years ago

Yes that's a good idea, it's going to have to take a complete redesign though

oilboi commented 4 years ago

This is still an extremely difficult issue, I will look at this more later