In Context::applyState, multisampling isn't turned on unless GL_SAMPLE_COVERAGE
is enabled. According to the GLES2 spec, enabling this only causes the
fragment's coverage value to be ANDed with the GL_SAMPLE_COVERAGE_VALUE.
Multisampling should be turned on regardless of this value, if the frame buffer
is multisampled.
Original issue reported on code.google.com by enne@chromium.org on 17 Sep 2010 at 5:10
Original issue reported on code.google.com by
enne@chromium.org
on 17 Sep 2010 at 5:10