oizma / angleproject

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Shader validator returns empty info-log for empty shaders #66

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
It correctly identifies the empty shader as invalid but does not return 
anything in the info log. The info log should always have a reason why a shader 
is invalid.

Original issue reported on code.google.com by alokp@chromium.org on 15 Oct 2010 at 5:40

GoogleCodeExporter commented 9 years ago
Fixed in r466.

Original comment by alokp@chromium.org on 22 Oct 2010 at 8:33