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scaling-out
Go on undercover missions, upgrade your monsters, and destroy some cities!
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Pivot to lots of pre-designed maps instead of procgen?
#185
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ojas-sanghi
closed
3 years ago
ojas-sanghi
commented
3 years ago
current maze type is nice
combat may be too much of a shift but
procgen for maze type seems kind of hard
so
just pre-design a lot of maps for normal genes
bigger maps are higher difficulty (maybe more enemy types?)
choose random one when user goes to get genes
so