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ojh050118
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Circle
Fanmade game client of "A Dance of Fire and Ice" (ADOFAI).
MIT License
7
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3
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crashing when going to C:
#158
echofallenn
closed
1 month ago
1
i cant convert and import beatmaps
#157
echofallenn
closed
8 months ago
2
Add built-in ADOFAI level converter
#156
ojh050118
closed
11 months ago
0
how to download beatmap ? ( android )
#155
View-my-Git-Lab-krafi
closed
1 year ago
1
How to create a beatmap
#154
awser124
closed
1 year ago
2
Code cleanup
#153
ojh050118
closed
1 year ago
0
Add method to get the background color
#152
ojh050118
closed
1 year ago
0
Add basic macOS, iOS, Android deploy support
#151
ojh050118
closed
1 year ago
0
Remove unnecessary maintenance elements
#150
ojh050118
closed
1 year ago
0
Update framework
#149
ojh050118
closed
1 year ago
0
Bring `Circle.Game` to .NET 6
#148
ojh050118
closed
1 year ago
0
Implement initial `InputManager`
#147
ojh050118
closed
1 year ago
0
Cleanup code
#146
ojh050118
closed
1 year ago
0
Show count down text
#145
ojh050118
closed
1 year ago
0
Optimise tile info calculation
#144
ojh050118
closed
1 year ago
0
Set `tile`'s lifetime
#143
ojh050118
closed
1 year ago
0
Add tile visibility setting
#142
ojh050118
closed
1 year ago
0
Separate offset position and relative position transform
#141
ojh050118
closed
1 year ago
0
Fix NRE when loading beatmap
#140
ojh050118
closed
1 year ago
0
Make planet always present
#139
ojh050118
closed
1 year ago
0
Add support for camera relativity
#138
ojh050118
closed
1 year ago
0
Refactor `Playfield.CameraContainer`
#137
ojh050118
closed
1 year ago
0
Avoid frequent dynamic memory allocation by pre-allocating memory
#136
ojh050118
closed
1 year ago
0
Refactor `Playfield.TilesContainer`
#135
ojh050118
closed
1 year ago
0
Refactor playfield planets
#134
ojh050118
closed
1 year ago
0
Improve rubber band effect
#133
ojh050118
closed
1 year ago
0
Update framework
#132
ojh050118
closed
1 year ago
0
Improve some elements
#131
ojh050118
closed
2 years ago
1
Add hit sound
#130
ojh050118
closed
2 years ago
0
Tidy up for the countdown
#129
ojh050118
closed
2 years ago
0
Add camera shader file
#128
ojh050118
closed
2 years ago
0
Make screen header text truncate
#127
ojh050118
closed
2 years ago
0
Add camera rotation/zoom
#126
ojh050118
closed
2 years ago
0
Refactor `TileInfo` to handle other actions easily
#125
ojh050118
closed
2 years ago
0
Add gameplay progress percent text
#124
ojh050118
closed
2 years ago
0
Change settings using `Bindable` instead of `TrackedSettings`
#123
ojh050118
closed
2 years ago
0
Add `ImportOverlay`, `BeatmapManager.ReloadBeatmaps()` key bindings
#122
ojh050118
closed
2 years ago
0
Make UI colors consistent
#121
ojh050118
closed
2 years ago
0
Use `Color4.Gray.Opacity(0.4f)` instead of hoverbox
#120
ojh050118
closed
2 years ago
0
Update framework
#119
ojh050118
closed
2 years ago
0
Use `GridContainer` instead of sizing
#118
ojh050118
closed
2 years ago
0
Add planet color setting
#117
ojh050118
closed
2 years ago
0
Gradually increase the music volume when exiting from a game pause
#116
ojh050118
closed
2 years ago
0
Remove large beatmap files
#115
ojh050118
closed
2 years ago
0
Add local beatmap
#114
ojh050118
closed
2 years ago
0
Add local beatmap
#113
ojh050118
closed
2 years ago
0
Add gameplay progress bar
#112
ojh050118
closed
2 years ago
0
Move calculation methods in `Planet` and `Tile` to `CalculationExtensions`
#111
ojh050118
closed
2 years ago
1
Add background parallax
#110
ojh050118
closed
2 years ago
0
Optimize loading of carousel item
#109
ojh050118
closed
2 years ago
0
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