I have one or more mui elements with an onmouseover, or onclick event handler. When they are being activated closely together time-wise, ie: the mouse swipe over several onmouseover objects, or repeatedly click a mui.typography with onclick listener, it throws error and crashes streamlit. It is possibly due to streamlit being reloading, and the targets are being regenerated. A global debounce mechanism for all mouse and touch events might be a solution.
I have one or more mui elements with an onmouseover, or onclick event handler. When they are being activated closely together time-wise, ie: the mouse swipe over several onmouseover objects, or repeatedly click a mui.typography with onclick listener, it throws error and crashes streamlit. It is possibly due to streamlit being reloading, and the targets are being regenerated. A global debounce mechanism for all mouse and touch events might be a solution.