okp4 / ui

🎨 Implementation of OKP4 UI components in React, TypeScript, and SASS.
https://ui.okp4.space/
BSD 3-Clause "New" or "Revised" License
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chore(deps-dev): bump @babylonjs/core from 5.21.0 to 5.27.1 #571

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps @babylonjs/core from 5.21.0 to 5.27.1.

Release notes

Sourced from @​babylonjs/core's releases.

5.27.1

Changes:

  • #13086: Set target to ES2018
  • #13079: Fixed transform gizmos screen size
  • #13085: Fix declaration generation when "as" is used
  • #13083: Add epsilon to Quaternion.AreClose
  • #13077: Update waterMaterial.ts
  • #13060: Handle CSP violation errors when loading images.
  • #13078: remove in Place from conjugate comments
  • #13080: change CustomProceduralTexture constructor size type
  • #13081: prepass reflectivity channel support unlit materials
  • #13074: Material block-dirty mechanism
  • #13072: Fix blur kernel size in glow layer second try
  • #13070: Depth peeling renderer: Add excluded mesh support

This list of changes was auto generated.

5.27.0

Changes:

  • #13062: [GLTF Serializer] Allow GLTF Exporter to export WebP images
  • #13064: [GUI] deal with dead codes correctly
  • #13068: fix glow layer kernel set
  • #13067: PBR: Reset all defines when enabling/disabling pbr components
  • #12989: Create mrtkv3 button [Contnued]
  • #13061: fix undefined self
  • #13057: Fix Texture Cache
  • #13056: Fix pipelineContext deletion in releaseEffect
  • #13054: InputManager: add a property to disable mesh checking in the onPointerOver event
  • #13055: Fix negative scaling issue with instances
  • #13053: Fix TmpVectors usage in Polar/Spherical toVector methods
  • #13052: Inspector: Raise the limit of samples in SSAO
  • #13051: Optional camera for all post processes
  • #13050: Provide Example PGs for Vector2s, for new Vector3s and a couple of Quaternions
  • #13040: Don't alter the scene's active cameras in the middle of taking a scre…
  • #13046: Inspector Doc Link Fix
  • #13045: Change the artboard color on VSM
  • #13042: Fix billboard scale in hierarchy
  • #13043: Fix wrong plugin name check for babylon serialization

This list of changes was auto generated.

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

5.27.1

Core

GUI

  • Fix declaration generation when "as" is used - by RaananW (#13085)

Materials

5.27.0

Core

  • fix glow layer kernel set - [Bug Fix] by sebavan (#13068)
  • PBR: Reset all defines when enabling/disabling pbr components - [Bug Fix] by Popov72 (#13067)
  • Fix Texture Cache - [Bug Fix] by sebavan (#13057)
  • InputManager: add a property to disable mesh checking in the onPointerOver event - [New Feature] by Popov72 (#13054)
  • Fix negative scaling issue with instances - [Bug Fix] by deltakosh (#13055)
  • Fix TmpVectors usage in Polar/Spherical toVector methods - by dr-vortex (#13053)
  • Optional camera for all post processes - by EvgenyRodygin (#13051)
  • Provide Example PGs for Vector2s, for new Vector3s and a couple of Quaternions - by BabylonJSGuide (#13050)
  • Don't alter the scene's active cameras in the middle of taking a scre… - [Bug Fix] by carolhmj (#13040)
  • Fix wrong plugin name check for babylon serialization - [Bug Fix] by CedricGuillemet (#13043)

GUI

Inspector

  • Inspector: Raise the limit of samples in SSAO - by Popov72 (#13052)

Serializers

5.26.1

... (truncated)

Commits


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bot-anik commented 2 years ago

:tada: This PR is included in version 2.0.0 :tada:

The release is available on GitHub release

Your semantic-release bot :package::rocket: