okp4 / ui

🎨 Implementation of OKP4 UI components in React, TypeScript, and SASS.
https://ui.okp4.space/
BSD 3-Clause "New" or "Revised" License
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chore(deps-dev): bump @babylonjs/inspector from 5.28.0 to 5.40.0 #654

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps @babylonjs/inspector from 5.28.0 to 5.40.0.

Release notes

Sourced from @​babylonjs/inspector's releases.

5.40.0

Changes:

  • #13386: Hold shift when resizing to lock aspect ratio in GUI Editor
  • #13384: Add a parameter to CreateScreenshotUsingRenderTarget(Async) to allow …
  • #13383: Add some comments on docs reinforcing that it's only possible to upda…
  • #13382: More defensive handling of name property in Inspector
  • #13380: Change GUI Editor default image URL
  • #13379: Don't serialize internal shader materials
  • #13377: Fix crash when calling getGlowLayerByName when no effects have been created yet
  • #13376: Fix doc comment for audio listener rotation provider
  • #13373: Fix audio offset issues
  • #13375: Add audioListenerRotationProvider
  • #13371: Material plugins: Allow custom flags when injecting code with regexp
  • #13374: Workaround Tabs css name conflict
  • #13372: [GUI] If a new control is added on root, call the camera update function to…
  • #13369: Allow accessing private fields and methods of SPS

This list of changes was auto generated.

5.39.0

Changes:

  • #13368: Add Transpose and Determinant matrix blocks
  • #13366: Fix #13364
  • #13364: Mesh indices are not passed into trianglePredicate
  • #13363: LineMesh: Fix the signature of dispose
  • #13362: Fix PBR Emissive with lightmap
  • #13358: LineMesh: Add an option to not dispose the material
  • #13360: docs: ES6 packages installation note in README.md
  • #13359: RenderTargetTexture: Add forceLayerMaskCheck property
  • #13356: Fix bug in glTF animation export
  • #13340: Fix rtt option default
  • #13355: VolumetricLightScattering: Add support for included only meshes
  • #13353: Rework Scene and GUI Editor connection
  • #13351: Some examples for matrices
  • #13349: DepthRenderer: Allow passing the sampling mode to the scene depth renderer
  • #13350: [Build] Move since-tag changes to the version update process
  • #13348: Allow adding a dynamic @​since tag that adjusts automatically
  • #13209: Allow adding a dynamic @​since tag that adjusts automatically

This list of changes was auto generated.

... (truncated)

Changelog

Sourced from @​babylonjs/inspector's changelog.

5.40.0

Core

  • Add a parameter to CreateScreenshotUsingRenderTarget(Async) to allow … - [Bug Fix] by carolhmj (#13384)
  • Add some comments on docs reinforcing that it's only possible to upda… - by carolhmj (#13383)
  • Don't serialize internal shader materials - [Bug Fix] by Popov72 (#13379)
  • Fix crash when calling getGlowLayerByName when no effects have been created yet - [Bug Fix] by Popov72 (#13377)
  • Fix doc comment for audio listener rotation provider - by docEdub (#13376)
  • Fix audio offset issues - [Bug Fix] by docEdub (#13373)
  • Add audioListenerRotationProvider - by sebavan (#13375)
  • Material plugins: Allow custom flags when injecting code with regexp - [New Feature] by Popov72 (#13371)
  • Allow accessing private fields and methods of SPS - by s207152 (#13369)

GUI

  • Hold shift when resizing to lock aspect ratio in GUI Editor - by carolhmj (#13386)
  • If a new control is added on root, call the camera update function to… - [Bug Fix] by carolhmj (#13372)

GUI Editor

  • Hold shift when resizing to lock aspect ratio in GUI Editor - by carolhmj (#13386)
  • Change GUI Editor default image URL - [Bug Fix] by carolhmj (#13380)

Inspector

  • More defensive handling of name property in Inspector - [Bug Fix] by carolhmj (#13382)

5.39.0

Core

  • Add Transpose and Determinant matrix blocks - [New Feature] by sebavan (#13368)
  • Fix PBR Emissive with lightmap - [Bug Fix] by sebavan (#13362)
  • LineMesh: Add an option to not dispose the material - [New Feature] by Popov72 (#13358)
  • RenderTargetTexture: Add forceLayerMaskCheck property - [New Feature] by Popov72 (#13359)
  • Fix rtt option default - by thscott (#13340)
  • VolumetricLightScattering: Add support for included only meshes - [New Feature] by Popov72 (#13355)
  • Some examples for matrices - by BabylonJSGuide (#13351)
  • DepthRenderer: Allow passing the sampling mode to the scene depth renderer - [New Feature] by Popov72 (#13349)

GUI

  • Rework Scene and GUI Editor connection - [Bug Fix] by carolhmj (#13353)

GUI Editor

  • Rework Scene and GUI Editor connection - [Bug Fix] by carolhmj (#13353)

Node Editor

... (truncated)

Commits
  • 81ed63b Version update 5.40.0
  • d53d1fc Minor version trigger
  • 19ae3a8 Merge pull request #13386 from carolhmj/GEHoldShiftToLockAspectRatio
  • 593213d Improve docs
  • 4e6b96d Merge pull request #13384 from carolhmj/createScreenshotUsingRenderTargetAddL...
  • 1648e2b Merge pull request #13383 from carolhmj/updateGizmoRotationDocs
  • 70502f2 Merge pull request #13382 from carolhmj/inspectorFixGetName
  • 3bb24d8 Complete handling of resizing with Aspect Ration preservation.
  • 4318de7 * Add variable to hold info about shift key
  • 22e5cb1 Merge pull request #13380 from carolhmj/GEchangeDefaultImageUrl
  • Additional commits viewable in compare view


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dependabot[bot] commented 1 year ago

Superseded by #656.