oksnoop2 / conflictterra

Automatically exported from code.google.com/p/conflictterra
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Tank-turrets #276

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
So, here is a potentially good idea.  Take out the turrets that are in the 
game, and replace them with tank-turrets.

Have each of the tanks able to morph into a "hunkered down" mode, like in 
Company of Heroes.  Using Create(), we could actually put this animation in and 
make it look pretty awesome too, with dirtfx CEGs and the whole deal.

It would promote the use of tanks as defensive units, and would make turrets 
more meaningful as they would be "mobile", like the factories.

Downsides:  parking a bunch of tanks outside of an enemy base and taking 
advantage of certain aspects this MAY include.

Ideas to "balance" this: make the turrets not have more HP or a different armor 
than their tank versions?

Make the turret forms have weaker attacks?  (doesn't make sense)

This idea sounds good but I guess in practice it wouldn't make a lot of sense.  
Moving turrets are better than still turrets.

New ideas should be added.

Original issue reported on code.google.com by sanadauj...@gmail.com on 28 Jan 2012 at 7:04

GoogleCodeExporter commented 9 years ago
The core of doing it is of course easy enough, but making a convincing 
animation is proving more difficult than expected.  Also, it would probably 
help to have some kind of sand-bag or other defense as part of the model, to 
show while in hunkered mode.

Still not sure if this is a great idea.

Original comment by sanadauj...@gmail.com on 2 Feb 2012 at 7:42

GoogleCodeExporter commented 9 years ago
it's a great idea, you can always try and see how it works out.
I think you could give them long deploy times, like, 30 seconds. so that it's 
not so easy to set up a blockade outside of someone's base.

think of the MG42's and the .30Cal's in s44, they are normal soldiers who 
deploy into a defensive nest and have like 10 times the hitpoints they had when 
not deployed...
Nobody complains about it.

Original comment by elisanti...@gmail.com on 5 Feb 2012 at 3:47

GoogleCodeExporter commented 9 years ago
I guess that's true, maybe I could make like a 10 or 15 second deploy time, 
maybe longer like you suggested.

Original comment by sanadauj...@gmail.com on 5 Feb 2012 at 5:44