So...
I might remove the tanks entirely. Or almost entirely.
I am going to think a lot more about it before I do anything that dramatic.
Reasons:
* They're slow and weak
* I want to beef up mechs so they are actually viable in combat
* Because the alternative are giant robots, tanks as "game ending vehicles"
doesn't really work. Tanks are actually more like shitty infantry compared to
other games
* Only 1 has been remodeled so it wouldn't be a *huge* loss of work
* Can't really think of a way to pick up the pace of CT with slow clunky units.
Reasons for keeping them:
* More unit variety
* Tanks just feel so natural on the battlefield
* Already made the dumb things...
* *Can* be balanced...
Any and all input is appreciated.
Original issue reported on code.google.com by sanadauj...@gmail.com on 13 Mar 2012 at 7:21
Original issue reported on code.google.com by
sanadauj...@gmail.com
on 13 Mar 2012 at 7:21