oksnoop2 / conflictterra

Automatically exported from code.google.com/p/conflictterra
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Slow game down #364

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
The beginning of the game is ok, but if a player wishes to it is very easy to 
rush to the end-game units, which can really deal a heavy blow to other players.

On the flipside, it is very easy to rebuild, so games are very undecisive.  You 
have to really lay it on with a constant barrage to snuff out an enemy.  
Between reclaiming and mining the tons of rocks that accumulate over the course 
of a game, it can be really tough to make the game finalize.

Possible solution:
Slow down the rate of income.  First try should be to make miners mine just a 
hair slower.  Than maybe if that doesn't work, slightly increase cost of 
everything?  That would be the worst...

Original issue reported on code.google.com by sanadauj...@gmail.com on 12 Mar 2013 at 2:25

GoogleCodeExporter commented 9 years ago
Mining rate reduced from 5 metal per second to 2 metal per second for the 
mining units.

We'll see how this goes...

Original comment by sanadauj...@gmail.com on 13 Mar 2013 at 7:49