The beginning of the game is ok, but if a player wishes to it is very easy to
rush to the end-game units, which can really deal a heavy blow to other players.
On the flipside, it is very easy to rebuild, so games are very undecisive. You
have to really lay it on with a constant barrage to snuff out an enemy.
Between reclaiming and mining the tons of rocks that accumulate over the course
of a game, it can be really tough to make the game finalize.
Possible solution:
Slow down the rate of income. First try should be to make miners mine just a
hair slower. Than maybe if that doesn't work, slightly increase cost of
everything? That would be the worst...
Original issue reported on code.google.com by sanadauj...@gmail.com on 12 Mar 2013 at 2:25
Original issue reported on code.google.com by
sanadauj...@gmail.com
on 12 Mar 2013 at 2:25