Open GoogleCodeExporter opened 8 years ago
"(when changing build targets to iOS6 and OSX 10.8 [as opposed to
iphonesim5.1SDK and 10.7 SDK)"
actually, when you downloaded this project the original SDK for the sim target
was "iphonesimulator5.1". you changed it to "iOS6.0" and things broke. hint:
try changing it to "iphonesimulator6.0". this has to be repeated for each
individual target (simulator targets compile against the simulator, dev targets
compile against the iphoneos SDK). the only thing you should be changing is
the version number.
i just went through and changed *nothing but version numbers*, and the project
immediately compiled and installed a functional SDK that resulted in a test iOS
project compiling and running in the simulator successfully.
Original comment by raycut...@gmail.com
on 9 Dec 2012 at 12:13
Ah ok -- I didn't see the "iphonesimulator6.0" in the drop down, so I figured
it wasn't an option. I will try simply typing it in.
Another question -- when compiling, should the "scheme" (top left of Xcode) be
set to "Build & Install iOS SDK" --> "My Mac 64-bit". There are other options
besides "My Mac 64-bit", such as "iOS Device", "iPad 6.0 Simulator", etc. I
wasn't sure if I needed to ever select any of these.
Thanks for such a great library!
Original comment by jgsla...@gmail.com
on 10 Dec 2012 at 5:19
Hi,
How, specifically, did you resolve this error? I've tried updating version
numbers and Targeted Device Families, but I can only get VVOSC to work in the
simulator. When I compile for my iPad I get the error:
ld: symbol(s) not found for architecture armv7s
Is this what you were experiencing? If so, or if not, how might that be
resolved?
Original comment by brianste...@gmail.com
on 10 Aug 2013 at 8:30
Original issue reported on code.google.com by
jgsla...@gmail.com
on 7 Dec 2012 at 5:13