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ptc3sim
Smilebasic 3.xx database project(UNOFFICIAL)
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VSYNC and WAIT may not work as expected on New3DS hardware
#19
okuoku
closed
9 years ago
1
GPAINT would not complete filling when border colour parameter ommitted
#18
okuoku
closed
9 years ago
1
GCIRCLE does not accept radius = 0
#17
okuoku
closed
9 years ago
1
SPHIDE would not disable sprite collision detection
#16
okuoku
closed
9 years ago
1
ACLS won't initialize GRP1 to GRP3
#15
okuoku
closed
9 years ago
1
SPCHR does not output sprite ID with OUT
#14
okuoku
closed
9 years ago
1
SPANIM implicilty does SPSHOW
#13
okuoku
closed
9 years ago
1
Escaping from user defined statement would cause memory leak
#12
okuoku
closed
9 years ago
1
GLOAD does not correctly convert real-array into integer-array
#11
okuoku
closed
9 years ago
1
RND(0) returns unexpected value
#10
okuoku
closed
9 years ago
1
WAVSETA default standard tone parameter is incorrect
#9
okuoku
closed
9 years ago
1
BGMPLAY treats volume value of 0 as default volume (not zero volume)
#8
okuoku
opened
9 years ago
0
Correct MML may cause Illegal MML error
#7
okuoku
opened
9 years ago
1
Bytecode compiler would not check base type for array assignment
#6
okuoku
closed
9 years ago
1
LOAD do not check its original file type
#5
okuoku
closed
9 years ago
1
Multi statement syntax may cause incomplete variable definition in direct mode
#4
okuoku
closed
9 years ago
1
Calling BEEP in tight loop may cause crash
#3
okuoku
closed
9 years ago
2
Removing array member using POP/SHIFT may cause crash
#2
okuoku
closed
9 years ago
1
Several reserved words are not listed in the manual
#1
okuoku
opened
9 years ago
0
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