Closed GoogleCodeExporter closed 8 years ago
Is not it an avast antivirus bug? Same happenned to me, though the android data
use appp did not show any data use.
Original comment by ras.na...@gmail.com
on 19 Dec 2012 at 3:25
maybe it is counting the internal data use from the on phone game server to the
on phone game client...
Original comment by ras.na...@gmail.com
on 19 Dec 2012 at 3:26
Original comment by tkden...@gmail.com
on 25 Dec 2012 at 6:04
Ras is correct: the game is creating a "server", a "client" for the human
player, a "client" for each AI player and using the "server" to coordinate game
activity between all the players. The Android INTERNET permission is needed to
open network sockets, even though the app doesn't go outside the phone. I am
able to play the game fine with WiFi disabled, but the app will crash if it
doesn't have the INTERNET permission. I don't see a different permission that
will give the network socket without internet access, and I don't see any way
for an unrooted phone to monitor/firewall to verify the app is not using your
data plan to access the internet.
Original comment by tkden...@gmail.com
on 25 Dec 2012 at 8:27
Original comment by August.D...@gmail.com
on 7 Jun 2013 at 9:12
Original issue reported on code.google.com by
ianx...@gmail.com
on 11 Dec 2012 at 4:06