okur4 / androminion

Automatically exported from code.google.com/p/androminion
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Rebuild - Cannot name Overgrown Estate #614

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Rebuild - Cannot name Overgrown Estate
2.
3.

What is the expected output? What do you see instead?
Shall be possible to name. There can be cases when player want to name it, 
though I admit that it is not very common.

What version of the product are you using? On what operating system?
r855 Multiplayer

Please provide any additional information below.

Original issue reported on code.google.com by ras.na...@gmail.com on 5 Nov 2013 at 11:08

GoogleCodeExporter commented 8 years ago
Hmm...  You're right.  Is this also a problem on trunk?  I think it probably 
is.  I've started working on migrating RemotePlayer over to vdom, so I'm going 
to punt on this one for now.  Maybe someone else will have time to take care of 
it.  If this isn't a problem on trunk, though, and I introduced it, then I will 
fix it.  But I don't think that's the case.

Original comment by drai...@gmail.com on 6 Nov 2013 at 1:54

GoogleCodeExporter commented 8 years ago
I assume it is in trunk as well. I cannot verify as there is actually no apk 
for trunk and I cannot compile myself.

Original comment by ras.na...@gmail.com on 6 Nov 2013 at 6:42

GoogleCodeExporter commented 8 years ago
Fixed like WishingWell in r916 (multiplayer).

Original comment by andromin...@gmail.com on 15 Mar 2015 at 11:02