Hi! I wrote the game genie code. Thanks for pulling it in!
Describe the bug
On the G&W Discord, paletochen noticed some GG menus were empty. After some debugging, we found its because when there's more than 16 codes (actually, not sure what the exact number is), the menu renders as empty. I found this bug too when I wrote the code for the non-coverflow version. I believe when my game genie patch was brought over, the allowable codes was set from 16 to 32 in the parse_roms.py file. The coolest solution would to make the menus more robust, but that's likely a lot more work than just truncating at 16 :).
To Reproduce
Have more than 16 game genie codes for one game (not sure exact number, but the bug was showing when there was 22 codes).
Expected behavior
GG codes should show in the menu. In this case, the menu was empty.
Hi! I wrote the game genie code. Thanks for pulling it in!
Describe the bug On the G&W Discord, paletochen noticed some GG menus were empty. After some debugging, we found its because when there's more than 16 codes (actually, not sure what the exact number is), the menu renders as empty. I found this bug too when I wrote the code for the non-coverflow version. I believe when my game genie patch was brought over, the allowable codes was set from 16 to 32 in the parse_roms.py file. The coolest solution would to make the menus more robust, but that's likely a lot more work than just truncating at 16 :).
To Reproduce Have more than 16 game genie codes for one game (not sure exact number, but the bug was showing when there was 22 codes).
Expected behavior GG codes should show in the menu. In this case, the menu was empty.
Screenshots