Open yt6983138 opened 11 months ago
It looks like there is a difference between an Android and a desktop .NET distro. Not sure if there is a work around
aw, i guess ill have to leave scripting feature in my game unimplemented thanks for the reply anyway
I tried to use this on Unity on Android, and I end up with error like this:
However, it runs completely fine on windows, here my code is:
Also I tried both roslyn and codedom evaluator, neither of them works. btw, what I'm trying to do is make a scripting engine on my game, which user can define what to do when button clicked. Configuration: Mono compiler(didn't try il2cpp because obviously it wouldn't work), android 11 with root access, 6g ram on phone, Unity 2022.3.10f1
ps: if i didnt reply for a long time its prob because 11.5hrs of school every weekday 😭