olety / ghostplusplus

Preserving the wc3 hostbot
http://code.google.com/p/ghostplusplus
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traffic issue #139

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
hello guys, i just wanna ask something.

as i guess, a bot hosts a game but after game starts, a random player is chosen 
and host switches. so if a player has bad connection, it becomes laggy for all. 
is there a chance to make so, that all the traffic go trough the server where 
bot is running?

in this image attached, you can see ip changes with player ip after status 
changes with "started"

Original issue reported on code.google.com by ProGamer...@gmail.com on 10 Jan 2014 at 11:50

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