Closed devsherif closed 3 years ago
Hi @devsherif ,
Thank you for your contribution! 👍🏻
Please fix the comments above and I'll be glad to merge your changes to the repo! Thanks in advance!
Kind regards, Oleksandr
Hi @olexale ,
Thanks for your attention. Requested changes applied. Please check.
Regards, Sherif
Hi @devsherif!
I'll push a new version with your changes today. Thanks for your help!!
Kind regards, Oleksandr
Hi @olexale ,
Thanks a lot for your attention. And you can expect more changes soon ;)
Regards, Sherif
Hi @devsherif,
have you a solution to expose the quaternion instead of the Euler angle to avoid the gimbal lock.
Cheers
For an app I am developing. I needed to position a 2D plane and rotate it initially to face the camera. That's why I needed to access Camera's EulerAngles and I had to expose it using native Swift method. My app is now working as required with the local changes I applied to the plugin. And thought about adding that change for others to use.
I hope my change is clean enough for being merged with your main repo.
Thanks,