Closed maxTeste closed 3 years ago
hi! what plugin version are you using? could you provide some sample code that illustrates the problem?
The 'arkit_0' channel sent a message from native to Flutter on a non-platform thread. Platform channel messages must be sent on the platform thread. Failure to do so may result in data loss or crashes, and must be fixed in the plugin or application code creating that channel.
neon::store_1010102_xr(unsigned long, SkRasterPipelineStage*, unsigned long, unsigned long, std::byte*, float vector[4], float vector[4], float vector[4], float vector[4], float vector[4], float vector[4], float vector[4], float vector[4]) + 188 Flutter
neon::store_1010102_xr:
-> 0x102e0039c <+188>: str q16, [x8]
0x102e003a0 <+192>: ldr x5, [x1, #0x10]!
0x102e003a4 <+196>: br x5
0x102e003a8 <+200>: cmp x0, #0x1
Target 0: (Runner) stopped.
Lost connection to device.what could be a possible reason for this error, please help with the solution
@maxTeste @olexale
Should we fixed in 1.0.7
.
Thanks a lot !
On Sun, 22 Oct 2023 at 21:28, Oleksandr Leushchenko < @.***> wrote:
Should we fixed in 1.0.7.
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i'm running arkit on ios, it works, but if i reopen multiple timesthe arkit plugin it crashes because of memory problem i'm trying to call dispose and/or similar function to end the plugin every time i leave the page but not found a solution:
How fully kill an ARKitSceneView? @olexale
__bzero + 68 libsystem_platform.dylib
__bzero: -> 0x1db0528e4 <+68>: dc zva, x3 0x1db0528e8 <+72>: add x3, x3, #0x40 ; =0x40 0x1db0528ec <+76>: subs x2, x2, #0x40 ; =0x40 0x1db0528f0 <+80>: b.hi 0x1db0528e4 ; <+68> Target 0: (Runner) stopped. Lost connection to device.