Closed olijeffers0n closed 1 year ago
Need to look at the optimisation of the gift_wrap_algorithm
and also add names and potential distance clipping if possible. This likely wont be possible though due to constraints of using an image
Only thing left is to deal with the clipping of the entities when colliding with terrain but this is going to be a PITA because of how I am just setting polygons
Random freezes occur now
Looks ready to merge. It is enabled by default but can be disabled easily
Closes #37