If you create the RustSocket object with the steamid and playertoken args as strings, it successfully constructs, but in most cases will cause a very hard to diagnose error or will just fail to connect.
This PR fixes that by requiring the user to pass in an int or int-like object.
If you create the RustSocket object with the
steamid
andplayertoken
args as strings, it successfully constructs, but in most cases will cause a very hard to diagnose error or will just fail to connect.This PR fixes that by requiring the user to pass in an int or int-like object.