Enhanced version of Cockos' iPlug - A simple-to-use C++ framework for developing cross platform audio plugins and targeting multiple plugin APIs with the same code. VST / VST3 / Audiounit / RTAS / AAX (Native) formats supported. NOTE: THIS IS OBSOLETE, PLEASE SEE IPLUG2:
Notably all the path class share a common base that removes a lot of duplicate code, so all the implementations are much smaller. AGG support is substantially improved, and is ahead of NanoVG in terms of completeness and features (such as complex stroke types, and gradients).
Also be good to take a quite look at whether the AGG fixes have fixed your bitmap text issues (I am hoping that is the case).
Please automerge all my new graphics changes in.
Notably all the path class share a common base that removes a lot of duplicate code, so all the implementations are much smaller. AGG support is substantially improved, and is ahead of NanoVG in terms of completeness and features (such as complex stroke types, and gradients).
Also be good to take a quite look at whether the AGG fixes have fixed your bitmap text issues (I am hoping that is the case).