Closed olistic closed 5 years ago
I can take a crack at this over the weekend if you'd like the help!
@JSeed Of course! Let me know if you have any questions while at it.
I didn't know this was open source! Thanks for the quick response. I'll try to help out soon as well!
The proposal is to add a
.maxHealth()
ability (sense), that allows the player to get the warrior's max health programmatically, so hardcoding its value in the code is no longer necessary.