Closed GoogleCodeExporter closed 9 years ago
Thanks for your report,
I'm trying to debug this issue. I found a work around that should work properly
: I restart the sip stack after each call. That's not really clean and will
probably not be the final solution but it should work.
Find attached my last build.
It probably also fix other audio bugs on other devices.
Original comment by r3gis...@gmail.com
on 9 Jun 2010 at 7:18
Attachments:
My smartphone is a Legend but maybe my tests are usefull too.
I first tried revision 120, I produced the build from the repository, then the
version that you posted in issue 49.
On my Legend, I noticed that up to revision 120 when I make a call, if I raise
the volume, indicator reaches 100% and if I continue again, it starts from 75
to 100%.
Since version of issue 49 this behavior is gone, but before I start a call I
hear a crackling.
Today, the R120 build freezed after some calls.
The application took a long time to close the call and the network output was
apparently used.
Is the first time I experience this problem since the release of version 0.00-11
I'd like to clear calllogs, though I imagine there is a limit of items in the
list.
Thanks
Original comment by Gianluca...@gmail.com
on 10 Jun 2010 at 7:55
I'm pretty sure that the issue (at least the first issue) is closed with latest
builds. (I was able to reproduce on one friend device and my changes fix things)
The issue you mentioned Gianluca is probably linked to the PSP mode. See issue
71. When the phone is in this mode, network stuff such as disconnecting signal
can take a long time to be sent and affect the time the application close
itself.
Original comment by r3gis...@gmail.com
on 17 Jul 2010 at 4:46
Original issue reported on code.google.com by
rogernog...@gmail.com
on 7 Jun 2010 at 10:11