ollerjoaco / MH_TrinityRender

Deprecated please see the new repository Trinity-EngineSv (https://github.com/ollerjoaco/Trinity-EngineSv)
GNU General Public License v3.0
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Not all water on the maps is supported by Trinity #6

Closed Nord1cWarr1or closed 1 year ago

Nord1cWarr1or commented 1 year ago

What does water support depend on? On the texture of the water? The most obvious example: the water on the map cs_mansion. It doesn't turn into water with reflections.

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ollerjoaco commented 1 year ago

This is because those are brushes with a water texture and they are not declared as func_water entities, that´s why Trinity isnt finding the water to render. That map its really old maybe they didnt have func_water at the moment Idk .

Nord1cWarr1or commented 1 year ago

This is because those are brushes with a water texture and they are not declared as func_water entities, that´s why Trinity isnt finding the water to render. That map its really old maybe they didnt have func_water at the moment Idk .

Hm, Okay, I understand.