This major release of DeZ80 changes the top-level visibility of some data structures with the aim of promoting verbosity where it is helpful while keeping the most basic interfaces (Instruction, InstructionDecoder, and DecodingState) available at the top level, removes some redundant interfaces (most notably InstructionDecoder::new()), and introduces DecoderState variants for displacement operands. This primarily benefits emulator/simulator applications that need to handle displacement computation cycles and could not disambiguate between displacement and non-displacement operands in indexed instructions in prior versions. For indexed bitwise instructions, IndexedBitwiseDisplacement replaces IndexedBitwiseOperand in DecoderState.
This would probably be suitable for a v1.0.0 release if I hadn't jumped the gun.
Changes:
Update dependencies and their usage
Clean up some minor warnings and comments
Add some interfaces and re-exports
Remove some interfaces and re-exports
Distinguish displacement operands from non-displacement operands in DecodingState
Removes a security warning for dez80_cli stemming from an abandoned dependency package
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Updates the requirements on dez80 to permit the latest version.
Release notes
Sourced from dez80's releases.
Commits
3b6292b
Update dez80_cli dependency package versions01e69d1
Bump DeZ80 version to 4.0.0cbdbbea
Add DecodingState variants for displacement operands14d7ef1
Derive Clone and Debug for InstructionDecoder973c88d
Update module visibilityc7f61f0
Remove InstructionDecoder::new()ffd5aba
Update deprecated rustfmt rule6d028f7
Update dez80_cli Rust edition to 20215bfdff3
Fix dez80_cli repository URLd1b7036
Update library dependency package versionsDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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