omcfadde / dante

idTech4 OpenGL ES2.0 | #dante (irc.freenode.net)
http://omcfadde.blogspot.fi
GNU General Public License v3.0
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Windows master/glsl branches code compilation errors #38

Closed bryansee closed 12 years ago

bryansee commented 12 years ago

I am trying to compile the code from the master and glsl branches on the Windows platform, but I'm getting compilation errors stemming from the glx.h file not found, and so forth, despite getting the jpeg-8 source code.

kphillisjr commented 12 years ago

Windows support was removed by commit 0368f2b73269764189ed38b6fc4a94d3c9b2dc6c

So if you wish to fix this... it will require either reverting this commit, or implementing the system interfaces using a cross-platform toolkit that is osx/windows compatible.

omcfadde commented 12 years ago

Dante does not support building or running on Windows. Closing issue.