I built dante under Arm Ubuntu 12.10 on my Chromebook using the OpenGL ES driver copied over from the Chrome OS. The build went fine, however when I try to run the game I get:
DOOM 1.3.1.1304 linux-arm Jan 12 2013 10:41:45
found interface lo - loopback
found interface mlan0 - 192.168.1.118/255.255.255.0
no 'base' directory in exe path /home/user/Documents/Doom3/dante/neo, skipping
no 'base' directory in cwd path /home/user/Documents/ET/3D/wolf4sdl/demo2, skipping
WARNING: using hardcoded default base path
------ Initializing File System ------
Loaded pk4 /home/user/.doom3/base/game00.pk4 with checksum 0x29cdb978
Loaded pk4 /home/user/.doom3/base/game01.pk4 with checksum 0x70527be5
Loaded pk4 /home/user/.doom3/base/game02.pk4 with checksum 0x80401dd2
Loaded pk4 /home/user/.doom3/base/game03.pk4 with checksum 0x351c23e8
Loaded pk4 /home/user/.doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /home/user/.doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /home/user/.doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /home/user/.doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /home/user/.doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /home/user/.doom3/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /home/user/.doom3/base/pak006.pk4 with checksum 0x95b65ab
Loaded pk4 /home/user/.doom3/base/pak007.pk4 with checksum 0x666bdb3c
Current search path:
/home/user/.doom3/base
/home/user/.doom3/base/pak007.pk4 (38 files)
/home/user/.doom3/base/pak006.pk4 (48 files)
/home/user/.doom3/base/pak005.pk4 (63 files)
/home/user/.doom3/base/pak004.pk4 (5137 files)
/home/user/.doom3/base/pak003.pk4 (4676 files)
/home/user/.doom3/base/pak002.pk4 (6120 files)
/home/user/.doom3/base/pak001.pk4 (8972 files)
/home/user/.doom3/base/pak000.pk4 (2698 files)
/home/user/.doom3/base/game03.pk4 (2 files)
/home/user/.doom3/base/game02.pk4 (2 files)
/home/user/.doom3/base/game01.pk4 (5 files)
/home/user/.doom3/base/game00.pk4 (2 files)
/usr/local/games/doom3/base
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
----- Initializing Decls -----
------- Initializing renderSystem --------
renderSystem initialized.
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
dlopen(libasound.so.2)
asoundlib version: 1.0.25
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 21844 bytes )
allocated a mix buffer of 16384 bytes
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..GL_ARB_shading_language_100 not found
---------- R_GLSL_Init ----------
Not available.
----- R_ReloadGLSLPrograms -----
gl2progs/interaction.vert
gl2progs/interaction.frag
gl2progs/shadow.vert
gl2progs/shadow.frag
gl2progs/default.vert
gl2progs/default.frag
gl2progs/zfill.vert
gl2progs/zfill.frag
using GLSL renderSystem
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
idRenderSystem::Shutdown()
Sys_Error: couldn't find game dynamic library
I have the file "gameamv7l-base.so" and I've tried to copy it to the .doom3/base dir as well as renaming it "libgame.so" "gamex86.so" "gamesarmv7l.so", yet none of this seems to work.
I built dante under Arm Ubuntu 12.10 on my Chromebook using the OpenGL ES driver copied over from the Chrome OS. The build went fine, however when I try to run the game I get:
DOOM 1.3.1.1304 linux-arm Jan 12 2013 10:41:45 found interface lo - loopback found interface mlan0 - 192.168.1.118/255.255.255.0 no 'base' directory in exe path /home/user/Documents/Doom3/dante/neo, skipping no 'base' directory in cwd path /home/user/Documents/ET/3D/wolf4sdl/demo2, skipping WARNING: using hardcoded default base path ------ Initializing File System ------ Loaded pk4 /home/user/.doom3/base/game00.pk4 with checksum 0x29cdb978 Loaded pk4 /home/user/.doom3/base/game01.pk4 with checksum 0x70527be5 Loaded pk4 /home/user/.doom3/base/game02.pk4 with checksum 0x80401dd2 Loaded pk4 /home/user/.doom3/base/game03.pk4 with checksum 0x351c23e8 Loaded pk4 /home/user/.doom3/base/pak000.pk4 with checksum 0x28d208f1 Loaded pk4 /home/user/.doom3/base/pak001.pk4 with checksum 0x40244be0 Loaded pk4 /home/user/.doom3/base/pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 /home/user/.doom3/base/pak003.pk4 with checksum 0xcd79d028 Loaded pk4 /home/user/.doom3/base/pak004.pk4 with checksum 0x765e4f8b Loaded pk4 /home/user/.doom3/base/pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 /home/user/.doom3/base/pak006.pk4 with checksum 0x95b65ab Loaded pk4 /home/user/.doom3/base/pak007.pk4 with checksum 0x666bdb3c Current search path: /home/user/.doom3/base /home/user/.doom3/base/pak007.pk4 (38 files) /home/user/.doom3/base/pak006.pk4 (48 files) /home/user/.doom3/base/pak005.pk4 (63 files) /home/user/.doom3/base/pak004.pk4 (5137 files) /home/user/.doom3/base/pak003.pk4 (4676 files) /home/user/.doom3/base/pak002.pk4 (6120 files) /home/user/.doom3/base/pak001.pk4 (8972 files) /home/user/.doom3/base/pak000.pk4 (2698 files) /home/user/.doom3/base/game03.pk4 (2 files) /home/user/.doom3/base/game02.pk4 (2 files) /home/user/.doom3/base/game01.pk4 (5 files) /home/user/.doom3/base/game00.pk4 (2 files) /usr/local/games/doom3/base game DLL: 0x0 in pak: 0x0 Addon pk4s:
file system initialized.
----- Initializing Decls -----
------- Initializing renderSystem --------
renderSystem initialized.
5206 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 5206 strings read from strings/english.lang ----- Initializing Sound System ------
sound system initialized.
----- R_InitOpenGL ----- Setup X display connection Initializing OpenGL display Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: Mali-T604 GL_EXTENSIONS: GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_ARM_texture_format_rgba16_la16 GL_OES_depth24 GL_OES_depth_texture GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_occlusion_query_boolean GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture XF86DGA not available, forcing DGA mouse off
------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
dlopen(libasound.so.2) asoundlib version: 1.0.25 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 5461 frames ( 21844 bytes )
allocated a mix buffer of 16384 bytes
X..GL_ARB_multitexture not found X..GL_ARB_texture_env_combine not found X..GL_ARB_texture_cube_map not found X..GL_ARB_texture_env_dot3 not found X..GL_ARB_texture_env_add not found X..GL_ARB_texture_non_power_of_two not found X..GL_EXT_texture_lod not found X..GL_1.4_texture_lod_bias not found X..GL_EXT_shared_texture_palette not found X..GL_EXT_texture3D not found X..GL_ARB_vertex_buffer_object not found X..GL_ARB_vertex_program not found X..GL_ARB_fragment_program not found X..GL_ARB_shading_language_100 not found ---------- R_GLSL_Init ---------- Not available. ----- R_ReloadGLSLPrograms ----- gl2progs/interaction.vert gl2progs/interaction.frag gl2progs/shadow.vert gl2progs/shadow.frag gl2progs/default.vert gl2progs/default.frag gl2progs/zfill.vert
gl2progs/zfill.frag
using GLSL renderSystem Regenerated world, staticAllocCount = 0. Shutting down sound hardware ----------- Alsa Shutdown ------------ close pcm
dlclose
idRenderSystem::Shutdown() Sys_Error: couldn't find game dynamic library
I have the file "gameamv7l-base.so" and I've tried to copy it to the .doom3/base dir as well as renaming it "libgame.so" "gamex86.so" "gamesarmv7l.so", yet none of this seems to work.
Does anyone know how I can fix this issue?
Thanks, James