omcfadde / dante

idTech4 OpenGL ES2.0 | #dante (irc.freenode.net)
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Port GPU Skinning? #45

Open nbohr1more opened 10 years ago

nbohr1more commented 10 years ago

Doom 3 BFG saw a 10x performance increase via GPU Skinning.

The following blog shows this is possible in an ES 2.0 context too:

http://opengles20study.blogspot.com/2012/03/matrix-palette-skinning-for-opengl-es.html