Closed omcfadde closed 11 years ago
ok, I saw OpenSL for first time today:-)
Just for info, I've wrote android project on top of idtech4 engine, so this is engine repo: https://github.com/havlenapetr/idtech4 and here is android project: https://github.com/havlenapetr/adoom3. I didn't want to put all android xmls, eclipse files and others into idtech4 engine project, I've wanted to have clean engine project with clean android project :-)
so i've found that i have test_box map, but I am getting this:
I/Doom ( 1415): [Load AAS] I/Doom ( 1415): loading maps/testmaps/test_box.aas48 I/Doom ( 1415): WARNING: Couldn't load AAS file: 'maps/testmaps/test_box.aas48' I/Doom ( 1415): [Load AAS] I/Doom ( 1415): loading maps/testmaps/test_box.aas96 I/Doom ( 1415): WARNING: Couldn't load AAS file: 'maps/testmaps/test_box.aas96' I/Doom ( 1415): [Load AAS] I/Doom ( 1415): loading maps/testmaps/test_box.aas_guardian I/Doom ( 1415): WARNING: Couldn't load AAS file: 'maps/testmaps/test_box.aas_guardian' I/Doom ( 1415): [Load AAS] I/Doom ( 1415): loading maps/testmaps/test_box.aas_mancubus I/Doom ( 1415): WARNING: Couldn't load AAS file: 'maps/testmaps/test_box.aas_mancubus' I/Doom ( 1415): [Load AAS] I/Doom ( 1415): loading maps/testmaps/test_box.aas_sabaoth I/Doom ( 1415): WARNING: Couldn't load AAS file: 'maps/testmaps/test_box.aas_sabaoth' I/Doom ( 1415): [Load AAS] I/Doom ( 1415): loading maps/testmaps/test_box.aas_cyberdemon I/Doom ( 1415): WARNING: Couldn't load AAS file: 'maps/testmaps/test_box.aas_cyberdemon' I/Doom ( 1415): Entering doom_main()
and .aas48 and aas96 I have there
havlenapetr, this is normal for testmaps/test_box; it doesn't include any AAS data.
Btw, I have setup an IRC channel on irc.freenode.net, #dante. I think this might be an easier solution for support than the issue tracker...
ok, I agree :-)
Since we've now merged the initial support for Android into Dante, I'm going to close this issue to avoid it becoming a general "all things Android" issue. I'll open up a few more issues such as performance and audio support. Let's keep the discussions going! :-)
Ok, I will look into your audio implementation and fix what's possible. I'm quite experienced with OpenSL because I needed to rewrite my Uplink port audio to OpenSL.