omcfadde / dante

idTech4 OpenGL ES2.0 | #dante (irc.freenode.net)
http://omcfadde.blogspot.fi
GNU General Public License v3.0
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Add support for GLSL based "program" statements in material shaders #7

Open omcfadde opened 11 years ago

omcfadde commented 11 years ago

http://www.iddevnet.com/doom3/materials.php

omcfadde commented 11 years ago

Currently under development with semi-working prototype in my local tree. Possibility to leak memory which needs to be resolved by using an allocation framework in the GLSL shader backend.

Enabler for use of heatHaze materials and other special effects.