Open gdeda opened 9 years ago
All movement speeds come directly from the AF files. The thing here is that even though we have the raw speed value, we don't know all the speed modifiers should be applied to these. That's why the move/movement speeds and powers are all wrong.
Self-explanatory... (using background bricks as reference in Fire Pit) BTW how is jump height handled in code? I can see only, in har.c line 1879
is vy took directly from .af files?