Closed fight4dream closed 11 months ago
Use "Angle" and "Strength" to control the flow direction and its strength just like RealisticFlow Use "Blend" in place of the original m_flowStrength to blend between original ray direction and the global flow influence
The global flow direction process will be removed as it is not needed anymore.
Use "Angle" and "Strength" to control the flow direction and its strength just like RealisticFlow Use "Blend" in place of the original m_flowStrength to blend between original ray direction and the global flow influence