Open GoogleCodeExporter opened 9 years ago
While it does look like a programming issue, players and mapmakers are aware of
it and often use it.
Actually, there are maps where the fact that Guard Post blocks access from
water is used as a strategic element crucial to winning the level.
This being said, I don't think it's a good idea to fix this issue - it is one
of these situations where player has to micro-manage the creatures.
Original comment by mefistotelis
on 22 Sep 2013 at 7:55
Problem is your own creatures fall over and get stuck, which is kinda
problematic, if they die from starvation or killed by the heroes you don't
wanna see in your dungeon.
Original comment by stanislas.dolcini
on 22 Sep 2013 at 8:50
True, but how do you propose to fix that?
Shall we disallow creatures to go to a place from where they can't go back?
That would lead to multiple further problems, ie. creature won't go for gold
even if it's able to put it into treasury, only because it is now on higher
ground. Or - creature won't be able to go down if you drop it on a bookcase in
Library.
Even if we disallow pathfinding there and somehow solve the upcoming problems,
creature still can be blown off the edge, either by a fight or a spell (ie.
slap).
If you see any way to fix that without running into larger problems, please
share it.
Original comment by mefistotelis
on 22 Oct 2013 at 12:37
Original issue reported on code.google.com by
stanislas.dolcini
on 2 Sep 2013 at 11:32Attachments: